Archive for the ‘Performance’ Category

Adobe Flash, Apple and the developers

Adobe Flash, Apple and the developers

After all the posts and discussions of the last weeks I can’t hold on my opinion anymore. Seriously this discussion is out of control. It started fairly well with the flash community frustration as Apple unveiled their...

ActionScript performance #loops

ActionScript performance #loops

Continuing with the ActionScript performance series, I want to tell you a tweak on for-loops. So let’s start with the examples right away. The regular syntax Usually everybody learned to write a for-loop like this: private...

ActionScript performance #Arrays

ActionScript performance #Arrays

As the Flash community rapidly walks towards the mobile devices, we especially need to think about how well our code performs. On a mobile device, the hardware specs are much lower than on a regular desktop pc, hence, for...