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	<title>Aiden Tailor &#187; AS3</title>
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	<link>http://blog.aidentailor.net</link>
	<description>another awesome actionscript blog</description>
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		<item>
		<title>FDT &#8211; switching to Flex 4 SDK</title>
		<link>http://blog.aidentailor.net/2010/03/25/fdt-switching-to-flex-4-sdk/</link>
		<comments>http://blog.aidentailor.net/2010/03/25/fdt-switching-to-flex-4-sdk/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 12:55:39 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[FDT]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=470</guid>
		<description><![CDATA[First of this tutorial targets FDT 4 only and there is no guarantee that this works properly for everybody! So better leave this alone if you are not sure what you are doing. Furthermore you&#8217;ll not be able to use Flex with this, but however it works for pure ActionScript projects! Step 1 &#8211; Download [...]]]></description>
		<wfw:commentRss>http://blog.aidentailor.net/2010/03/25/fdt-switching-to-flex-4-sdk/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>FDT &#8211; AS3 Signals Templates</title>
		<link>http://blog.aidentailor.net/2010/03/23/fdt-as3-signals-templates/</link>
		<comments>http://blog.aidentailor.net/2010/03/23/fdt-as3-signals-templates/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 12:31:32 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[FDT]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=461</guid>
		<description><![CDATA[These are code templates for AS3 Signals by Robert Penner. You can download the XML file to import into FDT. What&#8217;s inside I created the following templates: Add Signal &#8211; added to stage Click Signal Mouse Over Signal Mouse Out Signal Complete Signal Progress Signal Error Signal (IOErrorEvent) NativeSignal local (generic template) NativeSignal field (generic template) [...]]]></description>
		<wfw:commentRss>http://blog.aidentailor.net/2010/03/23/fdt-as3-signals-templates/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Loading with AS3 Signals &#8211; Quick Tip</title>
		<link>http://blog.aidentailor.net/2010/03/03/loading-with-as3-signals-quick-tip/</link>
		<comments>http://blog.aidentailor.net/2010/03/03/loading-with-as3-signals-quick-tip/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 10:45:00 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[signals]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=399</guid>
		<description><![CDATA[This post addresses people who want to replace events with Signals. I had some problems figuring out how to do it so I want to share. In my latest project I am making heavy use of Robert Penner&#8217;s AS3 Signals framework which is an alternate approach to Flashs&#8217; built in events. Signals offer some major [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Nimble &#8211; lightweight fluid layout</title>
		<link>http://blog.aidentailor.net/2010/02/17/nimble-lightweight-fluid-layout/</link>
		<comments>http://blog.aidentailor.net/2010/02/17/nimble-lightweight-fluid-layout/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 20:06:17 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[layout]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=362</guid>
		<description><![CDATA[What is Nimble? Nimble is an open source and lightweight framework to easily achieve a fluid layout within a Flash application using ActionScript 3.0. But what do I mean with the phrase &#8220;fluid layout&#8221;? Let&#8217;s have a look at the following graphic: Have a look a an example and resize the browser window a few [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adobe Flash, Apple and the developers</title>
		<link>http://blog.aidentailor.net/2010/02/11/adobe-flash-apple-and-the-developers/</link>
		<comments>http://blog.aidentailor.net/2010/02/11/adobe-flash-apple-and-the-developers/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 15:09:28 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Performance]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=292</guid>
		<description><![CDATA[After all the posts and discussions of the last weeks I can’t hold on my opinion anymore. Seriously this discussion is out of control. It started fairly well with the flash community frustration as Apple unveiled their latest device, the iPad, but by now people are all getting crazy about HTML5 vs. Flash. In my [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript performance #loops</title>
		<link>http://blog.aidentailor.net/2010/02/03/actionscript-performance-loops/</link>
		<comments>http://blog.aidentailor.net/2010/02/03/actionscript-performance-loops/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 14:00:56 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[loops]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=225</guid>
		<description><![CDATA[Continuing with the ActionScript performance series, I want to tell you a tweak on for-loops. So let&#8217;s start with the examples right away. The regular syntax Usually everybody learned to write a for-loop like this: private function regularLoop() : void { for (var i:int = 0; i &#60; dataList.length; i++) {} } Now let&#8217;s try [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript performance #Arrays</title>
		<link>http://blog.aidentailor.net/2010/01/20/actionscript-performance-arrays/</link>
		<comments>http://blog.aidentailor.net/2010/01/20/actionscript-performance-arrays/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 17:09:18 +0000</pubDate>
		<dc:creator>Aiden Tailor</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[arrays]]></category>

		<guid isPermaLink="false">http://blog.aidentailor.net/?p=139</guid>
		<description><![CDATA[As the Flash community rapidly walks towards the mobile devices, we especially need to think about how well our code performs. On a mobile device, the hardware specs are much lower than on a regular desktop pc, hence, for example, an application must only use as much memory as it really needs. Furthermore one needs [...]]]></description>
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		<slash:comments>2</slash:comments>
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